Businesses (also known as Investments ) are the core part of earning money in AdVenture Capitalist . Clicking on a business, starts a timer; when the timer runs out, it makes the listed amount of money. Purchasing more than one business multiplies the earnings linearly. It can be increased further by buying Upgrades or earning Unlocks .
Whenever a business is bought, the cost to buy the next one increases by a coefficient. For example, the first Car Wash is $720, but the second is $720*1.14, or $829.92. Buying 10 or 100 businesses at once gives no savings; the cost is just the total cost the player would pay if the buy button is clicked 10 or 100 times. It can detect the number values more than 4 decimal places behind.
Notes [ ]
"Business " indicates the name of the business the player can invest in.
"Initial cost " indicates the cost of the first investment in that business. Is multiplied by the coefficient for each subsequent buy. (see below)
"Coefficient ", as already described, is the cost multiplier for each additional investment in the respective business. So, for the Car Wash, each additional investment increases in price by 14% every time. Is a constant for each of the businesses.
"Initial time " is the amount of seconds - in parentheses, of hours - the production cycle of the business needs to complete without any bonuses. Initially, for long production cycles, the ideal time to buy new investments is just before the end of the cycle, as the added profit will be reaped in full at their completion. Gets halved at 25, 50, 100, 200, 300, and 400 of each business' investments and is further halved at the same milestones when all businesses reach them. Total amount of production cycle halving happens for 12 times maximum (so the production cycle time can get to be a 1/4096th of the initial one).
"Initial revenue " refers to the amount of money each investment for that business makes at the end of the production cycle (see above) without upgrades or bonuses. It multiplies linearly to the amount of investments the player has for the business, meaning that the 145th investment for the Bank will add 1,074,954,240 dollars to the total revenue of the business, identical to the sum added by the very first investment - the initial purchase. Gets multiplied by various milestones, including the ones obtainable by investing in the Newspaper business (see the gallery under Unlocks).
"Initial productivity " expresses the amount of money the business makes per second without any upgrades or bonuses for the revenue nor for the production cycle speed. Revenue / Production Cycle Time.
Earth Businesses[ ]
Business
Initial Cost ($)
Coefficient
Initial Time
Initial Revenue
Initial Productivity
Lemonade Stand
3.738
1.07
0.6
1
1.67
Newspaper Delivery
60
1.15
3
60
20
Car Wash
720
1.14
6
540
90
Pizza Delivery
8,640
1.13
12
4320
360
Donut Shop
103,680
1.12
24
51,840
2,160
Shrimp Boat
1,244,160
1.11
96 (1:36)
622,080
6,480
Hockey Team
14,929,920
1.10
384 (6:24)
7,464,960
19,440
Movie Studio
179,159,040
1.09
1536 (25:36)
89,579,520
58,320
Bank
2,149,908,480
1.08
6144 (1:42:24)
1,074,954,240
174,960
Oil Company
25,798,901,760
1.07
36864 (10:14:24)
29,668,737,024
804,816
Additional Notes [ ]
The game starts with a single free lemonade stand, and the second stand has a price of 4$. As far as formulas are concerned, the first stand has a price equivalent to 4/1.07 ≈ 3.738$
The highest possible number of businesses you can own is 2,147,483,647, which is the highest 32-bit integer. Buying one more would subtract your money . However, this is much lower for limits in Unity: up to 5,049 Newspaper Deliveries may be bought before the price reaches infinity on the next one. The maximum price is ~179.769 uncentillion or roughly 2^1024.
The time required for a business to earn money can seem daunting at first, especially the ten-hour time for the Oil Company. Time required to receive profits is halved at 25, 50, 100, 200, 300, and 400 units of each business type (i.e. if you own 25 Lemonade Stands, the time-to-profit for lemonade stands is halved). It's further halved each time all buildings reach one of those milestones. (That is, if you have 25 of every building, the time for all buildings is cut in half again, on top of the existing reductions from the individual building counts.) If you make it all the way to 400 of each building, even the Oil Company's duration goes by in a flash - about 9 seconds!
The equation to calculate the price of a business is Summation(Initial Cost * (Coefficient)^(n-1) , wheren = the total number of businesses after purchasing.
Maximum number of investments bought before exceeding 21024 (about 179.769 uncentillion). Values higher than this will result in an infinite price. Investments obtained that sacrifice Angel Investors are excluded.
10,470 Lemonade Stand
5,049 Newspaper Delivery
5,366 Car Wash
5,733 Pizza Delivery
6,161 Donuts Shop
6,666 Shrimp Boat
7,273 Hockey Team
8,015 Movie Studio
8,943 Bank
10,136 Oil Company
More Coefficients [ ]
Business
Base Coefficient
x10 Coefficient
x100 Coefficient
10>50 Multiplier
Lemonade Stand
1.07
1.97
868
29.4
Newspaper Delivery
1.15
4.05
1,174,313
355.5
Car Wash
1.14
3.71
490,326
258.3
Pizza Delivery
1.13
3.39
203,163
187.8
Donut Shop
1.12
3.11
83,522
136.8
Shrimp Boat
1.11
2.84
34,064
99.8
Hockey Team
1.10
2.59
13,781
73.0
Movie Studio
1.09
2.37
5,529
53.6
Bank
1.08
2.16
2,200
39.6
Oil Company
1.07
1.97
868
29.4
Explanation [ ]
The Base Coefficient is how much more expensive the next business is compared to the current. So if one Movie Studio costs $10 million, then the next Movie Studio will cost 1.09 * $10 million = $10.9 million.
In practice, this coefficient is not very useful - it tells that Newspapers become expensive a lot more quickly than Lemonade / Oil, but if the player is buying one business at a time the numbers don't increase very quickly either way.
The x10 Coefficient is how much more expensive the next ten buildings are compared to the current ten . So if ten Movie Studios cost $100 million, buying ten more would cost an extra 2.37 * $100 million = $237 million.
This coefficient is very useful if the player is buying businesses ten at a time and want to estimate how much they'll need to spend before a major upgrade. For example, if the player has 470 lemonade stands, and they want 500, and ten Lemonade Stands cost $3.337 quadrillion. Then they'll know that to get thirty Lemonade Stands, they'll need $3.337 quintillion + (about 2) * $3.337 sextillion+ (about 2*2) * $3.337 sextillion= (about 7) * $3.337 sextillion = about $23 septillion. The actual amount is $22.697 octillion.
The x100 Coefficient is how much more expensive the next one hundred buildings are compared to the current one hundred . So if one hundred Movie Studios cost $1 billion, the next one hundred would cost $5.529 trillion.
The 10>50 Multiplier is how much 50 buildings cost, compared to how much 10 cost. So if ten Movie Studios cost $100 million, then buying 50 would cost 53.8 * $100 million = $5.38 billion. This is very useful for estimating upgrades that aren't even 100's.
Calculating the total cost of N number of buildings: (Initial Cost * (1 - CoefficentN )) / (1 - Coefficient). For example, calculating total money spent on oil rigs after purchasing the 100th one: ($25,798,901,760 * (1 - 1.07100 )) / (1 - 1.07) = $319,433,276,243,943. Or 100 Oil rigs cost a little over 319 Trillion dollars. This is known as a finite geometric series.
Wikipedia page on geometric series
Moon Businesses[ ]
Moon Businesses
Initial Cost
Coefficient
Initial Time
Initial Revenue
Initial Productivity
Moon Shoes
5
1.05
2
1
0.5
Gravity Booth
105
1.21
7
21
3
Payday Clone
2,929
1.07
28
2,001
71.46
Moon Express
42,525
1.19
2
376
188
Oxygen Bar
493,025
1.09
45
98,820
2,196
Helium-3 Farm
18,753,525
1.15
180 (3:00)
1,976,400
10,980
Cheese Mine
393,824,025
1.13
600 (10:00)
32,940,000
54,900
Amusement Park
8,270,304,525
1.17
3000 (50:00)
1,152,900,000
384,300
Werewolf Colony
173,676,395,025
1.11
14400 (4:00:00)
11,067,840,000
768,600
Giant Laser
1 trillion
1.50
86400 (24:00:00)
332,035,200,000
3,843,000
Additional Notes [ ]
The maximum number of investments that can be bought is:
14,514 Moon Shoe
3,699 Gravity Booth
10,372 Payday Clone
4,019 Moon Express
8,084 Oxygen Bar
4,958 Helium-3 Farm
5,645 Cheese Mine
4,375 Amusement Park
6,553 Werewolf Colony
1,682 Giant Laser
More Coefficients [ ]
Business
Base Coefficient
x10 Coefficient
x100 Coefficient
10>50 Multiplier
Moon Shoes
1.05
1.63
132
17
Gravity Booth
1.21
6.73
189,905,276
2,409
Payday Clone
1.07
1.97
868
29
Moon Express
1.19
5.69
35,867,090
1,275
Oxygen Bar
1.09
2.37
5,529
54
Helium-3 Farm
1.15
4.05
1,174,313
355
Cheese Mine
1.13
3.39
203,163
188
Amusement Park
1.17
4.81
6,585,461
674
Werewolf Colony
1.11
2.84
34,064
100
Giant Laser
1.50
57.67
407 quadrillion
11,252,467
Mars Businesses[ ]
Mars Businesses
Initial Cost
Coefficient
Initial Time
Initial Revenue
Initial Productivity
Red Dirt
0.05
1.01
0.5
0.011
0.022
Marsies
1
1.03
3
1
0.333
Men
1,234
1.05
9
4321
480.111
Buggles
23,000,000
1.07
32
4,007,310
125,228.5
Heck Portal
49,000,000,000
1.11
64 (1:04)
518,783,295
8,105,989
Ambassadors
77 trillion
1.04
4
500,634,321
125,158,580
Brain-cation
5 quadrillion
1.07
18
7,543,177,325
419,065,407
LiFE Pod
1 quintillion
1.09
42
69,263,532,485
1,649,131,726
Terrorformer
13 septillion
1.25
43200 (12:00:00)
99 trillion
2 trillion
More Coefficients [ ]
Business
Base Coefficient
x10 Coefficient
x100 Coefficient
Red Dirt
1.01
1.10
2.70
Marsies
1.03
1.34
19.22
Men
1.05
1.63
131.5
Buggles
1.07
1.97
867.72
Heck Portal
1.11
2.84
34,064
Ambassadors
1.04
1.48
50.5
Brain-cation
1.07
1.97
867.72
LiFE Pod
1.09
2.37
5,529
Terrorformer
1.25
9.31
4.909 billion
Events [ ]
Image
Business
Initial Cost ($)
Coefficient
Initial Time (s)
Initial Profit ($)
Initial Productivity ($/s)
Max on mobile
Max on steam
Lemon Lane
0.91
1.1
4
4
1
2020
1300
Caviar Dots
20
3
420
17
0.04
185
115
Champagne Falls
30
2
540
25
0.05
275
180
Dodo Legs
50
1.5
840
33
0.04
465
310
Endangered Animal
Petting Zoo
100
1.05
1200
2500
2.08
3800
2550
Grey Poupon
a Stick
200
1.05
2400
5000
2.08
3850
2575
Ivory Tower of Terror
400
1.05
3600
8000
2.22
3800
2585
Stock Market
Crash Coaster
1,000
1.05
4500
10000
2.08
3750
2600
Capitalism Hill
19,550,717,100,000
6
25200
1000000
39.68
95
65
Everything
19,550,717,101,800.91
6.0001
-
1,025,579.00
49.27
86
77
A Capitalist Carol [ ]
Business
Base Cost
Coefficient
Initial Time (s)
Base Profit
Initial Productivity ($/sec)
Max on mobile
Max on steam
Happy Saplings
$0.10
1.03
8
$0.06
0.01
5700
4000
Silver-ish Bells
$10,000.00
1.05
16
$6,172.00
385.75
3260
2400
BB Blasters
$1 billion
1.07
24
$123.401 million
5,141,708.33
2180
1300
Garnish Varnish
$10 trillion
1.09
32
$1.84625 trillion
57,695,312,500.00
1650
900
Decorammunitions
$100 quadrillion
1.12
40
$24.2196 quadrillion
605,490,000,000,000
1200
900
Giving Tanks
$10 sextillion
1.15
48
$2.5252 quintillion
52.60833 quadrillion
920
600
Fuzzees
$1 octillion
1.18
56
$31.4159 sextillion
560.998214 quintillion
715
450
Super Bro Dolls
$100 nonillion
1.21
64
$37.093 septillion
579.578.125 sextillion
570
300
Roast Beast
$1 duodecillion
1.25
80
$432.105 octillion
5.4013125 octillion
440
150
Everything
$1 duodecillion
1.251
-
$432.142 octillion
5.401892078 octillion
430
-
Current Version [ ]
Icon
Business
Initial Cost
Coefficient
Initial Time
Initial Profit
Initial Productivity ($/sec)
Max on mobile
Max on steam
Golden Apple Bobbing
0.91
1.1
4
5.00
1.25
1810
1300
Insufficient Fun House
30.00
1.05
1200
2500.00
2.08
3450
2550
Cereal Killer House
60.00
1.05
2400
5000.00
2.08
3450
2575
Scairy Tale House
150.00
1.05
3600
8000.00
2.22
3450
2585
Prankenstein House
230.00
1.05
4800
10000.00
2.08
3450
2600
Best Suit Contest
131,200.00
3
420
17.00
0.04
150
115
Monster Mash DJ
1,966,000.00
2
540
25.00
0.05
235
180
Sewer Tours
9,587,500.00
1.5
840
33.00
0.04
390
310
Last Mansion on the Left
19,550,717,100,000
6
25,200 (7 hours)
1,000,000.00
39.68
81
65
Everything
19,550,728,785,270.91
6.0001
-
1,025,080
49.52
82
77
A Nightmare on Easy Street 2017-2018 Version [ ]
Icon
Business
Initial Cost
Coefficient
Initial Time
Initial Profit
Initial Productivity ($/sec)
Max
Golden Apple Bobbing
12.71
1.1
1
1.15
1.15
900
Best Suit Contest
333
1.1
5
56
11.2
975
Monster Mash DJ
33,333
1.1
7
1,500
214.29
1080
Sewer Towers
1,962,000
1.1
9
32,370
3,596.67
950
Insufficient Fun House
75,000,000
1.1
11
756,000
68,727.27
975
Cereal Killer House
1,200,000,000
1.1
13
4,200,000
323,076.92
850
Scairy Tale House
23,232,323,232
1.1
15
8,500,0000
566,666.67
1025
Prankenstein House
159,159,159,159
1.1
18
2,500,000,000
138,888,888.88
1000
Last Mansion on the Left
1,964,091,800,000
1.1
21
130,000,000,000
6,190,476,190.00
1000
Everything
2,148,468,481,069.71
1.203
-
132,513,489,927.15
6,330,327,373.05
1000
Current Version [ ]
Business
Base Cost
Coefficient
Initial Time
Base Profit
Initial Productivity ($/sec)
Max on mobile
Max on steam
Door Crashers
$4.996502448
1.0007
1
$0.50
0.50
136,000
103,667
Power Tools
$10
3.2
10
$50
5
88
50
Waffle Irons
$200
3
15
$350
23.33
90
50
Blu-Ray Players
$5000
2.8
20
$1,650
82.50
93
50
Coupon Clippers
$150,000
2.6
30
$8,000
266.67
97
50
Microwaves
$10,000,000
2.4
35
$5,000,000
142,857.14
99
50
Kitchen Gadgets
$500,000,000
2.2
40
$69,000,000
1,725,000.00
105
50
Trample-ines
$400,000,000,000
2.1
60
$8,000,000,000
133,333,333.33
102
44
Sucky Vacuums
$400,000,000,000
2
60
$12,000,000,000
200,000,000.00
111
47
Everything
$800,510,155,214.997
3.45
-
20,074,010,050.50
335,201,068.00
110
N/A
2015-2018 Version [ ]
Business
Base Cost
Coefficient
Initial Time (s)
Base Profit
Initial Productivity ($/sec
Max
Door Crashers
10
1.75
5
$1
0.20
300
Power Tools
20
2
8
$3
0.38
250
Waffle Irons
30
2.25
11
$5
0.56
200
Blu-ray Players
40
2.5
14
$7
0.50
175
Coupon Clippers
50
2.75
17
$21
1.24
175
Microwaves
120
3
20
$60
3.00
150
Kitchen Gadgets
200
3.5
35
$145
4.14
125
Trample-ines
280
4
45
$270
6.00
125
Sucky Vacuums
500
4.5
60
$525
8.75
100
Everything
1250
4.834
-
$1037
24.77
111
Name
Initial cost
Coefficient
Base Profit
Base Speed
Initial Productivity ($/sec)
Max
Pimp thy Steed
$30
1.1
$10
2s
5.00
1525
Tapestry Selfie Booth
$30,000
1.1
$1,000
3s
333.33
1300
Serf Surfing
$200,000
1.1
$20,000
4s
5,000.00
1475
Wyvernry
$9 billion
1.1
$40,000,000
5s
8,000,000.00
1414
Unicorn Jousting
$35 billion
1.1
$5 billion
6s
833,333,333.33
1380
Armour Bedazzling Shoppes
$1.2 Trillion
1.1
$16 billion
7s
2,285,714,285.00
1375
Centaur Rides
$250 Trillion
1.1
$15.75 trillion
8s
1.969 trillion
1333
Dragon Races
$144 Quadrillion
1.1
$75 quadrillion
10s
7.5 quadrillion
1225
Killer Rabbit Shows
$110 Quintillion
1.1
$425 quadrillion
12s
35.417 quadrillion
1175
Everything
121.159 Quintillion
1.101
$500.16 quadrillion
-
42.919 Quadrillion
925
February 11-13, and March 3-5, 2020 Version [ ]
Image
Name
Initial Cost
Initial Profit
Initial Speed
Coefficient
Initial Productivity ($/sec)
Max
Iced Lemonade
$100,000
$25,000
1s
1.5
25,000
180
Hotdog Amuse Bouche
$3.6 million
$200,000
1.5s
1.4
133,333.33
215
Champagne Wave Pool
$100 million
$8,888,888.88
2s
1.35
4,444,444.44
230
Gold Leaf Cake
$20 billion
$222,222,222.22
2.5s
1.28
88,888,888.88
260
Gewchy Goodie Bag
$175 billion
$520 billion
3s
1.4
173.333 billion
190
Everything
$195.104 billion
$520,231,337,111.11
-
2.388
173.427 billion
175
February 18-20, 2020 Version [ ]
Image
Name
Initial Cost
Initial Profit
Initial Speed
Coefficient
Initial Productivity ($/sec)
Max
Iced Lemonade
$30
$10
2s
1.1
5.00
1525
Gold Leaf Cake
$30,000
$1,000
3s
1.1
333.33
1300
Antimatter Balloon
$200,000
$20,000
4s
1.1
5,000.00
1475
Caviar Confetti
$9 billion
$40,000,000
5s
1.1
8,000,000.00
1414
Musical Mansion
$35 billion
$5 billion
6s
1.1
833,333,333.33
1380
Dinosaur Ride
$1.2 trillion
$16 billion
7s
1.1
2,285,714,285.00
1375
Champagne Wave Pool
$250 trillion
$15.75 trillion
8s
1.1
1.969 trillion
1333
Platinum Pinata
$144 quadrillion
$75 quadrillion
10s
1.1
7.5 quadrillion
1225
Diamond Monocle
$110 quintillion
$425 quadrillion
12s
1.1
35.417 quadrillion
1175
Everything
$110.251 quintillion
500.16 quadrillion
-
1.101
42.919 quadrillion
925
February 25-27, 2020 Version (Current Version) [ ]
Image
Name
Initial Cost
Initial Speed
Initial Profit
Coefficient
Initial Productivity ($/sec)
Max
File:SuperCarPartyFavor.jpeg
Supercar Party Favor
$33.33
1s
$100
3
100
125
Musical Mansion
$1,200
2s
$400
2.7
200
135
Hotdog Amuse Bouche
$13,600
17s
$2000
2.5
117.65
145
Iced Lemonade
$90 million
1s
$40,000,000
2.3
40,000,000
150
Dinosaur Ride
$3.250 billion
2s
$100,000,000
2
50,000,000
170
Antimatter Balloon
$40 billion
17s
$800,000,000
1.8
47,058,823.50
200
Platinum Pinata
$500 trillion
34s
$60 trillion
1.6
1,764,705,880,000
225
Caviar Confetti
$2 quadrillion
1m 8s
$300 trillion
1.4
4,411,764,710,000
310
Gold Leaf Cake
$9 quadrillion
1m 42s
$1.3 quadrillion
1.2
13,970,588,200,000
560
Gewchy Goodie Bag
$25 quadrillion
2m 16s
$3.5 quadrillion
1.1
27,941,176,500,000
1060
Everything
$36.5 quadrillion
-
$4.836 quadrillion
3.852
46,325,341,265,041.00
120
Business
Base Cost
Coefficient
Initial Time (s)
Base Profit
Initial Productivity ($/sec)
Max on mobile
Max on steam
Choc Boxes
$2
1.03
2
$1
0.50
4100
2222
Valentines
$5
1.07
4
$3
0.75
1800
1200
The Notebooks
$10
1.15
6
$6
1.00
870
650
Pricy Spicy Sauce
$24
1.35
8
$10
1.25
405
200
Any Other Names
$50
1.75
10
$15
1.50
218
135
Bling
$84
2.2
12
$21
1.75
155
111
Feel Meals
$126
2.7
14
$28
2.00
123
65
Bitter Sweets
$198
3.2
16
$36
2.25
104
70
Unicoach Rides
$272
4
18
$45
2.50
88
65
Everything
$771
4.385
-
$165
13.50
88
88
Business
Initial Cost
Coefficient
Initial Time
Initial Profit
Initial Productivity
Texas Raisins
$6.00
1.02
2
$1.50
0.75
Dandy Candy
$71.00
1.04
5
$40.00
8
Ice Screams
$640.00
1.08
9
$360.00
40
Snack O' Lanterns
$20,680
1.16
14
$2,880
205.7
Shredded Treat
$344,160
1.32
20
$34,560
1,728
Creepy Dollies
$1,492,920
1.64
56
$414,720
7,406
Korn Maizes
$89,133,040
2.28
84
$4,977,000
59,250
Brains
$149,084,800
3.56
144
$59,719,000
414,715
Treat Baskets
$5,758,901,760
6.12
328
$716,636,000
2,185,000
Full Sized Choco-Bars
$66,666,666,666
12.24
666
$13,333,000,000
20,020,000
Current Version [ ]
Video Game
Manager
Base Cost
Coefficient
Initial Time (s)
Base Profit
Initial Productivity ($/sec)
Max on mobile
Max on steam
Explosive Dude
Jeffrey Explosion
$4
1.045
4
$2
0.50
4250
2222
Silver Blade
Silvia Brooks
$10
1.105
8
$6
0.75
1850
1100
Primate Paradise
LeCrank
$20
1.225
12
$12
1.00
911
600
Flemmings
Pick N. Flick
$48
1.525
16
$20
1.25
445
175
Fightingfrogs
Kermy D. Frogger
$100
2.125
20
$30
1.50
242
115
Crow & Jack
Jackie Draven
$168
3.3
24
$42
1.75
153
99
Street Skid 2
Mark Skid
$252
4.05
28
$56
2.00
131
55
Rad Cap
Coolio Squints
$396
4.8
32
$72
2.25
116
50
Space Worm Ted
Theodore James
$544
6
36
$90
2.50
101
55
Everything
-
$1,542
9.4529
-
$330
13.50
102
82
2016-2018 Version [ ]
Video Game
Manager
Base Cost
Coefficient
Initial Time (s)
Base Profit
Initial Productivity ($/sec)
Max
Explosive Dude
Jeffrey Explosion
$2.5
1.75
5
$0.50
0.10
300
Silver Blade
Silvia Brooks
$5
2
8
$0.75
0.09
245
Primate Paradise
LeCrank
$7.5
2.25
11
$1.25
0.11
200
Flemmings
Pick N. Flick
$10
2.5
14
$1.75
0.13
175
Fightingfrogs
Kermy D. Frogger
$12.5
2.75
17
$5.25
0.31
175
Crow & Jack
Jackie Draven
$30
3
20
$15
0.75
150
Street Skid 2
Mark Skid
$50
3.5
35
$36.25
1.04
130
Rad Cap
Coolio Squints
$70
4
45
$67.5
1.50
120
Space Worm Ted
Theodore James
$125
4.5
60
$131.25
2.19
110
Everything
-
$312.5
9.585
-
$259.50
6.22
111
Icon
Business
Base Cost
Coefficient
Initial Time (s)
Base Profit
Initial Productivity ($/sec)
Max on mobile
Max on steam
Belly Flopping
$5
1.024
1.5
$0.50
0.33
8300
6000
Larping
$88
1.046
5
$9.00
1.80
4100
3000
Rock, Paper, Scissors
$777
1.083
8
$81.00
10.13
2300
1800
Bear Knuckle Boxing
$22,222
1.166
18
$729.00
40.50
1180
900
Backyard Wrestling
$444,444
1.323
28
$7,777.00
277.75
640
500
Running of the Bulls
$99,999,999
2.286
120
$1.111 million
9,258.33
211
180
Competitive Eating
$222,222,222
3.563
210
$1.212 million
5,771.43
137
120
MXC
$5,555,555,555
6.126
370
$161.616 million
436,800.00
95
83
E-Sports
$33,333,333,333
12.26
700
$8.181 billion
11,687,142.86
68
60
Everything
39,211,578,645
13.239
-
8,263,947,983.5
12,137,876.3
60
35
Current Version [ ]
Business
Initial Cost
Coefficient
Initial Time (s)
Initial Profit ($)
Initial productivity ($/sec)
Max on mobile
Max on steam
XO Skeletons
$0.91
1.1
4
4
1.00
1880
1300
Cleaning Droids
$20
3
420
17
0.04
160
115
Spicy Sand Worms
$30
2
540
25
0.05
255
180
Red Shirts
$50
1.5
840
33
0.04
435
310
Barf Buckets
$100
1.05
1200
2,500
2.08
3550
2550
Space Gates
$200
1.05
2400
5,000
2.08
3550
2575
Calling Cards
$400
1.05
3600
8,000
2.22
3550
2585
Bug Spray
$1,000
1.05
4800
10,000
2.08
3500
2600
Space Buddies
$19,550,717,100,000
6
25200 (7 hours)
1,000,000
39.68
85
65
Everything
$19,550,717,001,800.91
6.0001
-
1,025,579.00
49.27
84
77
2018-April 16, 2019 Version [ ]
Image
Business
Initial Cost
Coefficient
Initial Time(s)
Initial Profit
Initial productivity ($/sec)
Max
XO Skeletons
$12.72
1.1
1
$1.15
1.15
900
Cleaning Droids
$333
1.1
5
$56
11.20
975
Spicy Sand Worms
$33,333
1.1
7
$1,500
214.86
1080
Red Shirts
$1,962,000
1.1
9
$32,370
3,596.67
950
Barf Buckets
$75,000,000
1.1
11
$756,000
68,727
975
Space Gates
$1,200,000,000
1.1
13
$4,200,000
323,076.92
850
Calling Cards
$23,232,323,232
1.1
15
$85,000,000
5,666,666.67
1025
Bug Spray
$159,159,159,159
1.1
18
$2,500,000,000
138,888,888.89
1000
Space Buddies
$1,964,091,800,000
1.1
21
$130,000,000,000
6,190,047,619.05
1000
Everything
2,148,468,481,069.71
1.203
-
132,513,489,927.15
6,330,327,373.05
1000
2016-2017 Version [ ]
Image
Business
Initial Cost
Coefficient
Initial Time(s)
Initial Profit
Initial Productivity ($/sec)
Max
XO Skeletons
$0.1078
1.02
2
$0.10
0.05
4000
Cleaning Droids
$11,111
1.05
10
$1,111
111.11
2400
Spicy Sand Worms
$1,111,111,111
1.07
15
$111.111 Million
7,407,407.40
1300
Red Shirts
$11,111,111,111,111
1.09
25
$111.111 Billion
4,444,444,444.44
900
Barf Buckets
$111.111 quadrillion
1.12
30
$1.111 Quadrillion
37.03 trillion
900
Space Gates
$11.111 sextillion
1.15
50
$1.111 Quintillion
22.22 quadrillion
600
Calling Cards
$1.111 octillion
1.18
75
(1 Min. 15 sec.)
$11.111 Sextillion
148.147 quintillion
450
Bug Spray
$111.111 nonillion
1.21
120
(2 Mins.)
$11.111 Septillion
92.592 sextillion
300
Space Buddies
$1.111 duodecillion
1.25
300
(5 Mins.)
$111.111 Octillion
888.888 septillion
150
Everything
$1.111 duodecillion
1.251
-
$111.122 Octillion
888.888 septillion
175
Image
Business
Base Cost
Coefficient
Initial Time (s)
Base Profit
Initial Productivity ($/sec)
Max
Micro-Eggs
$7
1.025
2
$1
0.50
6000
Sham-Rocks
$83
1.045
6
$20
3.33
3000
Clover Fields
$749
1.085
10
$180
18.00
1800
Bunny Ears
$24,195
1.165
21
$1,440
68.57
1000
Pot O' Golds
$402,667
1.325
30
$17,280
576.00
500
Di-egg-nostics
$98,285,656
2.285
126
$2.488 million
19,746.03
175
Rainbow Makers
$174,429,216
3.565
216
$29.859 million
138,236.11
120
Cruelty-Free Feet
$5,758,901,760
6.125
375
$358.318 million
955,514.67
80
Yucky Charms
$33,333,333,333
12.25
700
$15.959 billion
22,798,571.43
60
Everything
$39,365,377,366
13.387
-
$16.307 Billion
23,912,714.64
55
Icon
Business
Base Cost
Coefficient
Initial Time (s)
Base Profit
Initial productivity ($/sec)
Max on mobile
Max on steam
Brussel Sprout Kids
$18.52
1.35
2
$5.00
2.50
590
360
Stop It!
$1250.00
1.325
4
$180
45.00
615
360
Etch-a-Cheque
$93,733.00
1.3
8
$6,480
810.00
640
360
Baking Bugs
$9,373,350.00
1.275
15
2.099 million
139,933.33
675
360
Turdy
$1,171,668,750.00
1.25
32
67.184 million
2,099,500.00
710
360
House Trap
$175,750,000,000.00
1.225
36
17.736 billion
492,666,666.67
760
360
Play Dough
$30,756,300,000,000.00
1.2
73
17.878 trillion
244.904 billion
820
360
Trigger Me Millenial
$6.151 quadrillion
1.175
146
1.607 quadrillion
11.007 trillion
890
360
Pet Coal
$1.384 quintillion
1.15
276
12.536 quintillion
45.420 quadrillion
990
360
Everything
$1.390 quintillion
1.632
-
12.543 quintillion
45.431 quadrillion
940 (only ~680 of everything is possible).
480
Image
Business
Base Cost
Coefficient
Initial Time (s)
Base Profit
Affects
Initial Productivity (Dollars/sec)
Max on mobile
Max on steam
Shred-mills
$120
1.45
30
$600
N/A
20
460
250
Pro-Team Shakes
$1,080
1.70
45
$3,600
80
320
200
Tae Kwon Do-Flex
$7,680
1.95
60
$19,200
320
255
150
Dum Dum-Bells
$48,000
2.90
75
$96,000
1280
155
100
Veggies
$276,480
5.90
90
$460,800
5120
93
55
Com-Fy Boys
$9
1.08
3
$3
Shred-mills
1
2250
2000
Soda-licious
$48
1.13
6
$12
Pro-Team Shakes
2
1391
1250
Vid-Yah Games
$315
1.17
9
$63
Tae Kwon Do-Flex
7
1075
1000
Macro Chips
$792
1.21
12
$132
Dum Dum-Bells
11
865
750
Mystery Meat
$2,310
1.25
15
$330
Veggies
22
735
650
Everything
$336,834
6.319
-
$580,740
N/A
$6,863
152 (impossible)
15
Business
Base Cost
Coefficient
Initial Time (s)
Base Profit
Initial productivity ($/sec)
Max on mobile
Max on steam
Fake Fans
$4.996502448
1.0007
1
$0.50
0.50
122000
103,667
Million-dollar Dip
$10
3.2
10
$50
5.00
79
50
Backpack BBQ
$200
3
15
$350
23.33
81
50
Death D-Fine Dining
$5,000
2.8
20
$1,650
82.50
83
50
Budget Lites
$150,000
2.6
30
$8,000
266.67
86
50
Foam Stiff-arms
$10,000,000
2.4
35
$5,000,000
142,857.14
89
50
Skybox Seating
$500,000,000
2.2
40
$69,000,000
1,725,000.00
94
50
Hypno-ads
$400,000,000,000
2.1
60
$8,000,000,000
133,333,333.33
91
44
Designer Uniforms
$400,000,000,000
2
60
$12,000,000,000
200,000,000.00
97
47
Everything
800,510,155,214.997
3.450356411
-
20,074,010,050.50
335,201,068.00
85
N/A
Image
Business
Base Cost
Coefficient
Initial Time (s)
Base Profit
Initial Productivity ($/sec)
Max on mobile
Max on steam
Pumpkin Spice Infuser
5
1.023
1.5
0.5
0.33
7400
6000
Touch Screen Football
88
1.046
5
9
1.80
3650
3000
Gravy-Go Helmet
777
1.083
8
81
10.13
2000
1800
Snug-xedo
22,222
1.166
18
729
40.50
1075
900
Small Talk Decoy
444,444
1.323
28
7,771
277.54
575
500
Leftover Delivery Drones
99,999,999
2.286
120
1,111,111
9,259.26
190
180
Fi-doo 3000
222,222,222
3.563
210
1,212,121
5,772.00
125
110
Leaf Thrower
5,555,555,555
6.126
370
161,616,161
436,800.44
84
80
Turkey Multi-Tool
33,333,333,333
12.26
700
8,180,000,000
11,685,714.29
65
55
Everything
39,211,578,645
13.239
-
8,263,947,983.5
12,137,876.3
64
35
Current Version [ ]
Icon
Business
Base Cost
Coefficient
Initial Time(s)
Base Profit
Initial Productivity ($/sec)
Max on mobile
Max on steam
Dino Shock Collars
$4.996502448
1.0007
1
0.50
0.50
119,800
103667
Pyramid Cranes
$10
3.2
10
50
5
78
50
7 Blade Viking Razors
$200
3
15
350
23.33
80
50
Horse GPS
$5,000
2.8
20
1,650
82.50
82
50
Medieval Soap on a Rope
$150,000
2.6
30
8,000
266.67
85
50
Camel AC Units
$10,000,000
2.4
35
5,000,000
142,857.14
88
50
Sabretooth Litterboxes
$500,000,000
2.2
40
69,000,000
1,725,000.00
92
50
Bubonic Mouse Traps
$400,000,000,000
2.1
60
8,000,000,000
133,333,333.33
89
44
Pirate Ship Outboard
$400,000,000,000
2
60
12,000,000,000
200,000,000.00
95
47
Everything
800,510,155,214.997
3.450356411
-
20,074,010,050.50
335,201,068.00
91
N/A
2016-2018 Version [ ]
Icon
Business
Base Cost
Coefficient
Initial time (s)
Base Profit
Initial Productivity ($/sec)
Max
Dino Shock Collars
$2.75
1.75
5
0.50
0.10
300
Pyramid Cranes
$5.75
2.00
8
1.50
0.18
245
7 Blade Viking Razors
$8.75
2.25
11
2.50
0.23
200
Horse GPS
$11.75
2.50
14
3.50
0.25
175
Medieval Soap on a Rope
$17.75
2.75
17
10.50
0.62
160
Camel AC Units
$45.00
3.00
20
30.00
1.50
150
Sabretooth Litterboxes
$86.25
3.50
35
72.50
2.07
125
Bubonic Mouse Traps
$137.50
4.00
45
135.00
3.00
120
Pirate Ship Outboard
$256.25
4.50
60
262.50
4.38
100
Everything
571.75
4.834
-
518.50
12.33
100
Image
Business
Base
Cost
Coefficient
Initial
Time (s)
Base Profit
Initial Productivity (Dollars/sec) Initial productivity values for Gates of heck are in parenthesis for comparison.
Reference
Max on mobile
SuperKing
$6
1.02
2
$0.75
0.38 (Gates of Heck: 0.75)
Superman
Elvis Presley
8700
Honey Badger
$72
1.04
5
$22
4.40 (8)
Wolverine
4300
Black Knight
$650
1.08
9
$190
21.11 (40)
Batman
Monty Python
2200
Rope Slinger
$20,720
1.16
14
$1,475
105.36 (205.7)
Spider Man
1120
Samurai Pizza Turtles
$344,250
1.32
20
$17,300
865.00 (1,728)
TMNT
Samurai Pizza Cats
590
BadDay
$1,503,600
1.64
57
$207,420
3,638.95 (7,406.00)
Doomsday
Undertaker
330
Mag-Neato
$90,050,200
2.28
85
$2,488,000
29270.59 (59,250.00)
Magneto
Mother Mae-Eye
195
The Prankster
$151,035,400
3.56
148
$30,022,000
202,851.35 (414,715.00)
Joker
Dennis the Menace
125
Jareth Green
$5,822,065,000
6.12
333
$364,205,000
1093708.71 (2,185,000.00)
Goblin King (Labyrinth)
Green Goblin
86
Hair Clan
$67,035,000,000
12.24
640
$6,695,000,000
10,460,937.50 (20,020,000.00)
Foot Clan (TMNT)
HairClub
61
Everything
$73,100,019,898
12.72
-
7,091,941,408
11,791,403.30
-
58
2016-2017 Version [ ]
Image
Business
Base
Cost
Coefficient
Initial
Time (s)
Base Profit
Affects
Reference
Initial Productivity (Dollars/sec)
Max
SuperKing
$12
1.09
1
$2
BadDay
Superman
Elvis Presley
2
1500
Honey Badger
$200
1.18
3
$25
Mag-Neato
Wolverine
8.33
800
Black Knight
$770
1.36
5
$77
The Prankster
Batman
15.4
400
Rope Slinger
$2,268
1.72
7
$189
Jareth Green
Spider Man
27
250
Samurai Pizza Turtles
$46,662
2.44
9
$3341
Super Kings, Honey Badgers,
Black Knights,
and Rope Slingers.
TMNT
Samurai Pizza Cats
371.22
150
BadDay
$65
1.03
10
$13
SuperKing
Doomsday
Undertaker
1.30
4444
Mag-Neato
$770
1.09
19
$110
Honey Badger
Magneto
Mother Mae-Eye
5.79
1500
The Prankster
$3,708
1.27
25
$413
Black Night
Joker
Dennis the Menace
16.52
555
Jareth Green
$31,900
1.81
42
$2908
Rope Slinger
Green Goblin
69.24
222
Hair Clan
$8,666,658
3.43
97
$6,685,550
All
Foot Clan (TMNT)
68,923.20
90
Everything
$8,753,013
4.42
N/A
$6,692,626
N/A
N/A
69,440.00
105